_________________________________________________________________ ** rbm software's FIELD GENERAL v6.11 - DEFENSES ** _________________________________________________________________ 1) 4-3 Key Man-To-Man 10) 4-3 Outside LB Blitz 2) "46" Weak Side Blitz 11) 4-3 Max Blitz 3) 4-3 Blast Man-To-Man 12) 3-4 Nickel Prevent 4) 4-3 Over Key Strong Zone *13) Short Yardage 5) 4-2 Nickel Twist Strong Zone 14) "53" Strong Zone 6) 3-4 Plug Weak Zone 15) 4-3 Weak Zone 7) 4-3 Under Key Double Zone 16) 4-3 Flex Strong M-T-M 8) 4-2 Key Safety X Combo 17) 4-3 Flex Weak M-T-M 9) 3-4 Key Mombo 18) 4-0 2-Deep Zone ++89) Time Out 99) Defense Help Screen 97) Utility Help Screen * Can only be used on third or fourth down and 1-2 yards, or on defense's 3 yardline or closer. ++ No time expires after next play. _________________________________________________________________ _________________________________________________________________ ** rbm software's FIELD GENERAL v6.11 - UTILITIES ** _________________________________________________________________ 71) View HOME's TTS Report 72) View VISITOR's TTS Report 74) Exit FIELD GENERAL 76) Show statistics 77) Turn sound OFF or ON 79) Activate/Deactivate chalkboard screen 80) Adjust game speed 81) Activate/Deactivate encryption _________________________________________________________________ ** rbm software's FIELD GENERAL v6.11 - OFFENSES ** _________________________________________________________________ RUNS: ----- 1) 24 Iso 11) 45 Counter 2) 28 Toss Sweep 12) Y Reverse Left 3) 29 Quick Pitch 13) 42 Dive 4) 49 Sweep Weak 14) 20 Quick Trap 5) 28 Sweep 53) 25 Lead 6) 24 Trap 55) 28 Triple Option 7) 37 Slant 56) 36 G 8) 26 Belly 57) 28 Cut Back 9) 20 Fold 58) Double-Tight 35 Slam 10) 45 Blast PASSES: ------- 15) Shotgun X Cross 25) 84 Y Straight +16) 54 Y Go 26) 83 X Curl +17) 85 Z Fly 27) 88 A & B Slip +19) 50 Z Post 28) 89 A Hook 20) 82 Z Corner 49) Shotgun X Comeback 21) 82 Z Pop 51) 85 H Corner 22) 50 X Quick Out +59) 84 Z Out & Up 23) 84 Z Square Out 60) Spread W Fan 24) 80 Y Cross +61) Shotgun Hail Mary ROLLOUTS, PLAY-ACTION PASSES, SCREENS, & DRAWS: ----------------------------------------------- +18) Pass 28 X Fly 40) Quick Screen Left 29) Rollout Strong Flood 41) 20 Trap Draw 30) Delay Roll Middle Flood 42) 34 FB Draw 31) Pass 24 B Flat 50) Ace 37 Shovel Pass 32) Pass 49 Throwback Left 52) Fake 21 Boot Strong +33) Pass 24 B Rim 54) 26 Sprint Draw 34) Pass 37 A Squirt 62) QB Draw 35) Pass 28 X Square Out 63) Flea Flicker Z Post 36) HB Option Pass Right 64) Double-Tight Blind 37) Flea Flicker Bootleg Right 38) X Screen 65) Spread Middle Screen 39) FB Screen Right 66) TE Screen Left SPECIAL TEAMS AND OTHERS: ------------------------- 43) Punt =87) QB Kneel-Down **44) Angle Punt ***88) Ground Ball 45) Field Goal ++89) Time Out 73) Fake Punt 97) Utility Help Screen 75) Fake Field Goal 98) Special Help Screen #86) Defense Time Out 99) Offense Help Screen + Cannot be used within opponent's 20 yardline. = Cannot be used on 4th down or within own 3 yardline. # Game clock must be running. Must be called by defense. ++ No time expires after next play. ** Cannot be used beyond opponent's 40 yardline. *** Cannot be used on 4th down.